Draws a pixel at the specified screen coordinates.
PRESET
[ STEP
] (x, y) [, color]
The keyword STEP
indicates that x and y are offsets from the last point drawn, as opposed to actual coordinates.
PRESET
is similar to PSET, except that if you omit color, PRESET
uses the background color.
If the coordinates are outside the current viewport, no point is drawn.
See PSET